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 Entrusted Quests (lvl 40 quests)

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Elyse
Supreme Commander
Supreme Commander
Elyse


Posts : 161
Join date : 2009-12-22

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PostSubject: Entrusted Quests (lvl 40 quests)   Entrusted Quests (lvl 40 quests) EmptyMon Jan 11, 2010 8:13 pm

Entrusted Quests enable solo players or teams fighting alongside the quest taker to seek out special bosses. Players can get these quests from the Commission Board at the Adventurer Association and Mysticblade. The quest will give the player a location where they may find a hidden boss.



If the questing player or their team completes the challenge, the quest taker can claim the rewards. Only the character who took the quest is eligible for the rewards, but everyone can share the EXP and loot from defeating the target. Players may wish to team up and take turns accepting Entrusted Quests so each party member has a chance at cashing in the quest rewards. If players fail to defeat the boss within the time limit, it will despawn and the quest will be deleted.



How to Get Entrusted Quests

1. Players who want to take Entrusted Quests must be at least level 40. Entrusted Quests are available from the Commission Board every day between 12:01 AM and 11:00 PM. The list of 60 quests will be updated every 10 minutes. A quest will disappear from the board if it's accepted.



2. Choose the difficulty of the quest. The difficulty ratings go from S to E. Each quest requires a security deposit called the "foregift." The amount of the foregift and the corresponding rewards are both determined by the type and difficulty of the quest.

When a player accepts a quest, the required foregift is deducted automatically from their account. The foregift is returned if they finish the quest. If they do not have enough to cover the foregift, a player cannot take the quest.



3. Go out and find the target monster(s). Defeating them will award the quest taker an item they must have in their possession when turning in the quest to the designated NPC.



Types of Entrusted Quests

There are 7 different Entrusted Quests players can take:



1. Evolution

In each round of the battle, the hidden boss is accompanied by 4 other explosive monsters. If the 4 explosive monsters are dying at the end of a round, they will set themselves to explode at the beginning of the next round. Players must kill all of the monsters to win the battle.



2. Crazy Monsters
There are three types of monsters, each with their own set of skills.

A. Mushroom-shaped monsterSkills: Stat Boost, Feign Death, Blessing, Magic Mirror and Stun

B. Jack Rabbit-shaped monsterSkills: Stat Boost, Feign Death, Blessing, Stone Skin and Stomp

C. Worm-shaped monsterSkills: Stat Boost, Feign Death, Blessing, Stone Skin and Venomous Blade



3. Food of the Gods

When players reach the quest location, they will encounter common hidden monsters as well as having a chance to discover the hidden boss. Defeat the monsters to get the quest item.



4. Stolen Treasures

After reaching the quest location, players have a chance to discover the special hidden boss. Defeat the boss to get the quest item and finish the quest.



5. Who's the Spy?

After reaching the quest location, players have a chance to discover the special hidden boss. Defeat the boss to get the quest item and finish the quest.



6. Lost Precious Treasure

After reaching the quest location, players have a chance to discover the special hidden boss. Defeat the boss to get the quest item and finish the quest.



7. Evil Organization
This is a very special Entrusted Quest. Upon reaching the quest location, players will meet the hidden boss. As enemy monsters are dying during combat they will explode, resulting in an attack against both sides of the battle that damages all defenses.



Entrusted Quests Summary

1. All participants must be at least level 40.

2. Players should finish any previous quest they've taken before accepting another.

3. When players accept a quest, some money will be deducted automatically to cover the foregift. The foregift is returned along with the quest rewards when the player turns in the completed quest. If players don't have enough to cover the foregift, they cannot accept the quest.

4. Quest difficulty levels range from S to E. Quest types and difficulties determine the corresponding monsters, foregift and rewards.

5. Players can finish Entrusted Quests by themselves or join a team. The quest rewards are only given to the quest taker, but all teammates get EXP and loot during the battle.

6. Players must complete the quest within 60 minutes from the time it was accepted. If not, the hidden boss will disappear and the quest will be erased.

7. Players can give up an Entrusted Quest, but the foregift won't be returned. Players can get another quest if they give up their current quest.

8. If several players in a team have Entrusted Quests, only the team leader's quest will trigger a hidden boss.

9. The list of 60 available quests will be updated every 60 minutes. Each difficulty level includes 10 quests.
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